Xbox has officially introduced the Nano Controller, a new peripheral designed to fit into the pockets of players with smaller hands or those seeking a more portable gaming experience. The company describes the device as the smallest controller in its current lineup, measuring just over five inches in length and weighing 3.5 ounces.
Compact Design and Connectivity
The controller maintains the standard Xbox button layout but scales it down to a significantly smaller form factor. It includes a rechargeable battery and supports Bluetooth connectivity, allowing it to pair with Xbox consoles, Windows PCs, iOS devices, Android phones, and select smart TVs.
Microsoft has included an action button that users can customize through the Xbox Accessories app. This programmable key can be assigned to shortcuts such as taking screenshots or recording gameplay videos. The device is positioned as a practical tool for younger gamers or adults who find traditional controllers too large for comfortable use.
Pricing and Availability
Pre-orders for the Xbox Nano Controller are now open. The device is priced at $50 and will begin shipping in the United States on November 4. International availability will follow, with launches in 35 other countries scheduled for December. Additional markets will receive the controller in subsequent phases.
Microsoft is also working on distribution partnerships to expand the device’s reach. Samsung is bundling the controller along with two months of Game Pass Ultimate access for new subscribers who purchase select televisions in the US during the holiday season. A similar promotional bundle is currently being developed for Meta Quest headset buyers.
Cloud Gaming Limits
While the Nano Controller enables gaming on mobile devices and smart TVs, users should be aware of upcoming changes to cloud gaming access. Starting next month, Xbox will enforce time limits on cloud streaming sessions. Game Pass Ultimate subscribers will be restricted to 15 hours of cloud gaming per month on devices such as TVs, Quest headsets, and mobile phones unless they purchase additional time credits.
The release of the Nano Controller coincides with a broader push by Microsoft to make Xbox gaming accessible on a wider variety of screens. The compact design addresses a specific niche in the market, offering an alternative to larger, more cumbersome controllers. The device joins a growing category of portable gaming peripherals, though it remains distinct in its official Xbox branding and integration with the broader ecosystem.
Source: Engadget


