A job listing from CD Projekt Red has sparked speculation that the upcoming sequel to Cyberpunk 2077 will include a multiplayer component. The posting, which was spotted by Cheat Happens, indicates the studio is looking for developers with specific technical skills that align with online game features.
The listing asks for candidates with an understanding of “multiplayer network architecture and client-server synchronization for game state/quests.” While this language is standard for technical roles in modern game development, the explicit mention of multiplayer synchronization suggests the team is building infrastructure for shared gameplay experiences. This would mark a significant shift from the original Cyberpunk 2077, which launched as a strictly single-player experience after its own multiplayer plans were scrapped.
Technical Requirements for Cyberpunk 2 Multiplayer
The specific requirement for client-server synchronization is a key indicator of how the studio might approach online play. This technology is essential for maintaining consistency across multiple players in a shared world, particularly for complex activities like quests. The inclusion of this skill in the “Nice to Have” section of the job description implies that multiplayer is not just a minor add-on but a core part of the game’s design.
Fans have already begun experimenting with cooperative play for the first game through community mods like NightCoop. The official inclusion of multiplayer in Cyberpunk 2 could provide a more stable and integrated experience for players who want to explore the open world with friends. This development aligns with the studio’s goal of retaining the open-world appeal of the 2020 RPG while introducing new mechanics to keep the experience fresh.
CD Projekt Red’s Current Development Slate
CD Projekt Red is currently managing a heavy workload across several major projects. The studio is preparing to release the Songs of the Past expansion for The Witcher 3 next year. This expansion is being co-developed with Fool’s Theory, a collaboration that allows the main studio to distribute its resources while maintaining high production values. Following this release, the studio is focused on The Witcher 4, which is currently slated for a 2028 launch. This title is expected to start a new trilogy within the Witcher universe.
Beyond the Witcher franchise, the studio is also working on a remake of the original Witcher game, again in partnership with Fool’s Theory. These projects are scheduled to take precedence over the Cyberpunk sequel. CD Projekt Red has confirmed that Cyberpunk 2 will be released sometime after The Witcher 4, meaning players should not expect the game to arrive in the immediate future.
In addition to these established franchises, the studio revealed Project Hadar just this month. This project represents a new standalone intellectual property for CD Projekt Red. The studio stated that the project is in the earliest stages of the creative process. This means the team is not currently developing a game but is instead working exclusively on the foundation for this new setting. The announcement highlights the studio’s intent to expand its portfolio beyond its two most famous series.
The job listing for Cyberpunk 2 provides the first concrete evidence of the sequel’s direction since its initial announcement. The focus on multiplayer architecture suggests that CD Projekt Red is serious about delivering a shared experience that builds on the narrative depth of the original game. As the studio continues to balance its current projects, including the upcoming Witcher 3 expansion and the new Project Hadar foundation, the timeline for Cyberpunk 2 remains distant but increasingly defined by these technical hints.
Source: Polygon

